Apple’s about to release the first Betas of OS X El Capitan and iOS 9

Schermata 2015-06-10 alle 21.24.28

Just like Apple did with Yosemite last year, they’re rolling out the first public beta for OS X El Capitan that developers have been testing since last June’s WWDC 2015. As usual in these cases it’s strongly recommended that you backup your important files (or even better carbon copy them using Time Machine) before proceeding, just in case something goes wrong. Odds are that you’re going to be fine, but you can never be sure enough. The Beta for OS X El Capitan can be downloaded from here by signing up for the beta program with your Apple ID and following the on screen steps. Read More…

PlayStation 4, Xbox One, PC: which one edges out for gaming?

Out there, there are three contenders right now in the gaming industry: Sony’s PlayStation 4, Microsoft’s Xbox One and high-end PC. But which one, granted that you do not have a bias towards one, is better for gaming?

Understanding PS4 and One’s specifications

As pointed out by PS4 and Xbox One teardowns, the two are very close in hardware, with the PS4 having a slight advantage as a pure gaming console, whilst the One is more oriented for general home entertainment. Both consoles have an AMD 8-core Jaguar CPU, with the only difference being the One’s clocked at 1.75Ghz opposed to PS4’s being clocked at 1.6Ghz.

Both GPUs are branded AMD as well, even though PS4 has a clear advantage here with 18 compute units (1152 shaders) opposed to 12 compute units (768 shaders) on the Xbox One. Memory clock’s slightly better for the One at 853 MHz compared to PS4’s 800 MHz. On paper though, the PS4 is up to 50% more powerful in this compartment.

Both also come with 8GB of RAM, more than enough to run games. PS4 however runs 5000 MHz GDDR5 memory, while One uses 2133 MHz DDR3. This yields a way superior memory bandwidth for the PS4 at 176GB/s, while the One sits at just 68,3 GB/s. Read More…

Windows 10 will be gradually rolling out on July 29th

Myerson Terry Windows 10

Windows 10 is scheduled to become available worldwide on July 29th, however as Terry Myerson – Microsoft’s Executive Vice President of Operating Systems – pointed out in the Official Windows Blog, it will be rolled out gradually to satisfy the one billion request of upgrades since kicking off reservations in early June. In order to avoid excessive demands and causing slowdowns, on 29th will be shipped the first copies of Windows 10, giving a higher priority to those who are currently running the Preview and helped the shape the new OS.

Additionally, Microsoft has specified that automatic updates will be prevented on computers that seem to have several driver and/or program incompatibility issues, unlocking the free upgrade once these issues would have been resolved.

At last, we remind you that Windows 10 will be a free update to those who are currently running a genuine copy of Windows 7 or newer.

In Italiano

Windows 10 sarà disponibile a partire dal 29 Luglio, anche se Terry Myerson – VP Esecutivo di Microsoft per i Sistemi Operativi – ha specificato nel Blog Ufficiale di Windows che sarà un rilascio graduale per soddisfare il miliardo di richieste ricevute da quando hanno aperto le prenotazioni a inizio Giugno. Per evitare un eccessivo carico di richieste e causare disagi, il 29 di questo mese saranno disponibili al download le prime copie di Windows 10 a partire dagli utenti in possesso della Preview che hanno contribuito a dar forma al nuovo OS.

In aggiunta, Microsoft ha specificato che gli aggiornamenti automatici saranno bloccati sui computer che hanno riscontrato gravi problemi d’incompatibilità di driver e/o programmi, permettendo l’upgrade gratuito quando saranno stati risolti.

In chiusura, vi ricordiamo che Windows 10 sarà un aggiornamento gratuito per tutti coloro in possesso di una copia autentica di Windows 7 o superiore.

iOS 9 will allow users to temporarily delete apps to make room for updates

iOS 9 on iPhone 6 and iPad Air

One of the major setbacks of devices with 16 or even 8GB of storage is making room for Over-The-Air (OTA) updates that happen directly on the device, which can go from a few hundred megabytes up to actual gigabytes. When storage is running low you ought to delete something, but a new feature that appeared in iOS 9 beta 1 apparently solves this problem. If the device detects that there’s not enough room to start the update you are going to be prompted to allow a temporary “App Deletion”. When the update process will have finished, every app that has been deleted will automatically get downloaded again and installed seamlessly. Read More…

Holograms become a reality with Microsoft’s HoloLens at E3 2015

Do you remember the Enterprise‘s holodeck in Star Trek? Holograms have been a sci-fi dream for several decades. While we still don’t have entire rooms that can emulate real words through photons and force fields, HoloLens turned the dream in reality, or at least brought us very close to it.

During this years E3, despite all the triple A games that have been announced from various developers, they hardly match what we saw on Microsoft’s stage. Last year it was acquiring Mojang, including Minecraft for 2,5 billion dollars. HoloLens finally showed us a tangible reason for that move: controlling the game not with keyboard and mouse on your computer, but using your hand, eyes and HoloLens to see, control and modify an holographic representation of Minecraft’s world. With 55 millions of copies sold worldwide, Minecraft has been an incredible success that has a vast playerbase already, which can be used to act as a springboard for HoloLens to be sold to customers.

However the applications of such technology do not encompass only the gaming industry. Things like engineering and designing will literally come out from the screen, while being able to interact with in a truly tridimensional world. Everyday life would benefit too by emulating through holograms several things we do already with computers like surfing the web, playing, watching TV; nearly everything.

What we saw might have been a scaled down demonstration of what HoloLens can do, but there’s no doubt that the fundamentals for such technology are now in place.

In Italiano

Vi ricordate il ponte ologrammi dell’Enterprise in Star Trek? Gli ologrammi sono stati un sogno fantascientifico per alcune decadi. Anche se non abbiamo ancora intere sale capaci di replicare il mondo reale mediante fotoni e campi di forza, HoloLens ha trasformato il sogno in realtà, o perlomeno ci ha portati molti più vicini.

Durante l’E3 di quest’anno, a dispetto dei numerosi titoli a tripla A annunciati dai vari sviluppatori, difficilmente si regge il confronto con ciò che abbiamo visto sul palco di Microsoft. L’anno scorso stava acquistando Mojang per la cifra di ben 2,5 miliardi di dollari. HoloLens ci ha finalmente dato una prova tangibile per tale mossa: controllare il gioco non mediante tastiera e mouse sul nostro computer, ma usando la nostra mano, occhi e HoloLens per vedere, controllare e modificare il mondo di Minecraft in una rappresentazione olografica. Con 55 milioni di copie vendute in tutto il mondo, Minecraft è stato un successo incredibile in termini di vendite che vanta una base di giocatori vastissima, la quale può essere utilizzata come un ottimo trampolino di lancio per la vendita di HoloLens.

Tuttavia le applicazioni di tale tecnologia vanno ben oltre la sola industria videoludica. Cose come l’ingegneria e la progettazione usciranno letteralmente dallo schermo, essendo in grado di interagirvi in un mondo realmente tridimensionale. Anche la vita di ogni giorno ne beneficerebbe, emulando cose che già facciamo con i computer come navigare sul web, giocare, guardare la TV; praticamente tutto.

Quello che abbiamo visto all’E3 potrebbe essere stata una anteprima ridotta delle vere capacità di HoloLens, ma non c’è dubbio che i fondamenti per tale tecnologia siano stati messi.


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